Why journalists need to ask the obvious question

One of this blog’s favourite journalists – David Walsh – gave a talk this week on the Moth Radio Hour – one of my favourite radio shows. A pretty perfect combination.

For those that don’t know him, Walsh was the first journalist to raise, in print, suspicions of Lance Armstrong’s drug cheating. He was reviled by many, and ignored by most of the cycling world, but stuck to his guns. Ultimately, of course, Walsh was vindicated.

The point about the Moth Radio Hour, though, is that it is a place for personal reflection, with stories told by people from all walks: Walsh, in his quiet and faltering way, told a story as personal and moving as any I have heard on the show. It is a story from which all journalists could learn something. (more…)

Millennials and the pay gap

Here’s a bit of uncheery news for the start of 2017 – despite years of progress, a woman in her 20s is still more likely to earn less today than a man of her own age.

Happy New Year, millennials!

We’ve written quite a bit about the points of difference between this generation and its predecessors in recent months. We’ve looked at its attitude to the working world and how work is changing to accommodate this generations’ ideas and expectations – but what we haven’t looked at, until now, is how gender determines your likely lifetime earnings. (more…)

Diversity in Media: how some companies are making a difference

The media industry is still too white.

Back in 2001, Greg Dyke said that the BBC was ‘hideously white’ . That was fifteen years ago and was indicative of our industry at that time.

The issue of race and gender diversity in the workplace is not a new one, yet it is still one that needs to be discussed because little is changing and it’s not changing quickly enough. (more…)

Does Gaming still need digital disruption to secure profits?

Earlier this year, the overall value of the UK games market ‘soared’ past £4.1bn for the first time – so we are overdue a look at how publishers and developers achieve growth in the face of a prosperous secondary games market.

For the uninitiated, the secondary market covers the resale of second-hand games and trade-in (often for store credit). Retailers including Amazon, GAME, and HMV re-sell and, historically, this has been considered to the detriment of developers and publishers. (more…)

What does the Snapchat IPO mean for the media industry?

With Snapchat valued at as much as $35bn ahead of its forthcoming IPO, now seems like as good a time as any to look into the chat app’s explosion, and what it means for media businesses.

Over the last few months, I’ve spoken to dozens of senior digital executives, not just those in commercial and editorial roles, but also those in disciplines like social media strategy and audience development. Two things have become apparent from those conversations: firstly, chat apps are becoming an increasingly important part of online publishing strategies; secondly, no one really knows what to do with them, or how it’s going to play out. (more…)

BSMEs show us how print can prosper in the digital age

Last Thursday’s annual BSME awards ceremony was a chance for magazine editors to get together and celebrate their successes – as well as commiserate with others who have not been so lucky.

At the moment, there is an increasing number of good news stories coming out of the magazine world. Yes, there are notable failures – or ‘corrections to the market’, as economists would put it – including the closure of InStyle, etc; but – whisper it – the industry is holding up. (more…)

How Donald Trump used Facebook Live to help win the election


In a previous post, we looked at the broad role the media played in Donald Trump’s stunning electoral victory last week. Here, I want to look in a little bit more detail at one significant aspect – social media. Or, to put it more bluntly, we’re going to look at how Donald Trump bypassed the mainstream media and used Facebook and Twitter to help win the election.

Data from EzyInsights, an organisation that normally helps news publishers understand how stories play across social media, shows that in the run up to the election earlier this month Trump was often gaining three times more Facebook engagement – likes, reactions, shares, comments – as Clinton. (more…)

What role did the US media play in getting Donald Trump elected?

This is not a sentence that I will write very often: Michael Gove was right. The public are sick of experts.

Latest evidence, clearly, is Trump’s stunning electoral victory – despite every expert telling the US public that he was unfit for office. Earlier evidence of the public’s growing distaste for experts came in the form of the Brexit vote and, from a different direction, Jeremy Corbyn’s double-header victories, both against the grain of ‘right-thinking people’.

Whatever you think of these events, they are all indicative of the same sense of anger and distrust. Anger with the political classes and distrust of the ‘mainstream media’, which is seen to carry their voices and echo the consensus.

So, people are bypassing mainstream media altogether. (more…)

Virtual reality and the future of recruitment

Have you ever played Job Simulator? It’s a virtual reality game set in 2050. In the game, jobs are automated and players take part in comical approximations of what real-world jobs must have been like to do when humans, rather than robots, had to perform them.

Let me tell you: it’s great fun! It might also be a window into a not-too-distant future of recruitment where VR could be used to prepare candidates for real-life job interviews and perhaps even the jobs themselves. (more…)